We add value through game-based innovation
We believe that competence is a combination of Knowledge, Skills and Attitudes. Many excellent tools already exist for training knowledge and skills of public health professionals. In contrast, there are few transferrable tools to make individuals aware of their attitudes. Games have a strong potential to strengthen motivation and awareness, which makes them valuable additions to the public health trainer’s toolset.
We feel that a learning game works best if the learning goals are embodied by the game’s mechanics.
Therefore we closely work with our clients to identify the core challenges and learning goals of the training or session to ensure the rules of the game facilitate these goals as closely as possible. We then carefully balance the entertainment, education and engagement properties of the game for an optimal experience and result.